Open the broader game UI pipeline page
Use the pipeline page when the current question is bigger than one narrow feature path.
Open pipeline pageVectoUI-exclusive drawing and slicing guidelines for UI designers, ensuring 1:1 lossless translation of design drafts to the corresponding platform.
Keep layer structure, naming, slicing, and font mapping predictable so generated Unity UI stays close to the Photoshop source.
Structure groups, slices, text boxes, and export boundaries in Sketch so generated UI maps cleanly into Unity nodes and assets.
Next Step
Once the input-quality rules are clear, the next step should move into the published workflow and evaluation pages.
Use the pipeline page when the current question is bigger than one narrow feature path.
Open pipeline pageUse the English comparison page when the team is still deciding whether automation is worth trial.
Open comparisonFont, layer, or project-specific exceptions should still end in public support.
Open community